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F E A T U R E S

Most applications say that success is in numbers but we believe that features and functions should come form an artists needs and not the needs of a sales department. Each feature should be carefully thought through and justified and be just right. Too many applications have features that would be used if they din't have that little flaw making them unreliable.

We believe in building workflow for the user, the user should come into an enviorment that is so perfect that it makes them more creative and more productive. The tool should not be visable, the art should be, time should be spent rearanging art, not the application.

The things we build doesn't look like others, In every moment we try to be rebels, changeing, challenging, disputing and hopefully one day revolutionizing.


+ Basics:

  • Fast openGL
  • very fast display and feedback
  • Dynamic subdivision
  • all tesselation is local and depends on curvature and camera possition for best preformance / image quality
  • Polygon mode
  • Specially desiged for realtime graphics such as games
  • Creases
  • for creation of hard edges and corners
  • Object browser
  • Fully networked colaboration
  • all actions are networked alowing multiple users to model on the same geometry in realtime
  • multiple Undo / Redo
  • On all geometry manipulation functions
  • Demo record / playback
  • Allows you to see and record demos of the application

    User interface:

  • No Static menus
  • All menues are popup and context censitive
  • 3-button mouse requierd
  • with support for keyboard back up and Wacom tablet support
  • One hand interface
  • no keyboard short cuts required
  • Six different context Popups
  • Keeps most of the functionality hidden unless called up on
  • Gorgeous Graphics
  • Intuitive sketch parser
  • app parses drawing as, selections, deletes, creations, splits, moves and re-shapes.
  • No modalities
  • the software never goes into modes, all actions are always available to the user
  • Many one step actions
  • The user never has to tell the software what to do in advance of doing it.
  • Pre action icons.
  • Application provides many visual ques to what differant actions will do before they are preformed.
    Basic tools:
  • Edge / surface creation
  • Just draw connected edges to create surfaces.
  • Edge / surface delete
  • Cross over edges to delete edges and surfaces
  • Continous Edge spliter
  • Click and drag on edges to splitt surfaces
  • Hull rechape tool
  • Alows yo to re-shape continius edges to tweek shapes
  • Easy vertex by vertex tweeking
  • drag any selected vertex to move them one by one.
  • Select
  • draw a circle around any geometry to select it.
    Selection:
  • Unified surface and vertex select
  • no need to switch between selection modes
  • Lasso selection / deselect
  • One vertex select
  • click on vertex to select it
  • One polygon select / deselect
  • click on polygon to toggle its selection
  • Soft selection
  • Vertex es can be parcially selected
  • Selection smoothing
  • Creates a semi selected edges around selection
  • Selection reverse
  • every thing selected gets selected and vise versa
  • Selection add/subtract 25%
  • manualy you can add subtract smooth selection
    Manipulator actions:
  • Move
  • Rotate
  • Scale
  • Position manipulator
  • Moves the manipulator to change the axis of rotation and scale
  • Normal
  • Allows the user to expand the selection on the normal direction of the surface
  • Tangent
  • Allows the user to expand and retract the edges of the selection.
  • Snapping
  • The user can snap manipulation to any vertex
  • Selection view focus
  • by right clicking on the manipulator the view focuses on the selection
  • Extrude
  • at any time during a manipulation the user can preform an extrude
    Manipulator popup actions:
  • Duplicate Selection
  • Duplicates all selected faces
  • Detach Selection
  • Dissconnects the selection to a separate entety
  • Collapse Selection
  • Collapses all selected vertexes in to one vertex
  • Crease/Uncrease Selection
  • Makes all selected edges hard or soft.
  • Axis Mirror
  • Allows you to mirror the selection along any selection
  • Delete Selection
  • Edge popup actions:
  • Select open borders
  • Selects all edges not shered by two polygons
  • Revolve
  • Create tube
  • Select hull
  • Findes and selects a contnius row of edges
  • Collapse edge
  • Polygon popup actions:
  • Surface mirror selection
  • Flatten selection
  • Fill selection
  • Deploy
  • Networking:
  • Realtime colaboration
  • Multiple users connected to the server can colaborate
  • Open soures network protocol
  • Network protocol is cross platform, free, opensource, and has a open and documented api for creating other applications that can colaborate with Loq Airou.
  • IP/UDP bases
  • For superior Latency and Bandwidth optimization.
  • Low latency
  • Fast responce and no lockups
  • Low bandwhith
  • Only changes are distributed for optimized bandwhith usage
  • Distributed selection
  • Allows multiple applications to share selections